Siege Hero #60: Stubbe, the Werewolf TamerStubbe, the Werewolf Tamer
Skill 1: Summons a werewolf, which has shred. This deals bonus damage every time the same enemy is hit by the caster of the pet (clicking again recalls the pet) (pet can have items)
Skill 2: Throws down a wide aoe of poison gas which deals damage and reduces armor
Skill 3: Target takes a debuff which will periodically sprout walls in front of him. These walls are impassable. Lasts 10 seconds. Wall appears every 2 seconds.
Ultimate: Both hero and werewolf go invisible and gain extra movespeed (dealing bonus damage and a guaranteed bash on hit)
Inspired by Lycan and Lone Druid
Siege Hero #59: Schig, the Omni GlitchSiege Hero #59: Schig, the Omni Glitch
Skill 1: Places a ward which glitches a target area, making the area untargetable and a deadzone for AOE effects. (For example, if a poison aoe was placed, the warded area would be completely unaffected
Skill 2: Glitches through walls and heroes. Any enemy he runs through takes damage and is slowed. (cant be targeted by physical attacks)
Skill 3: If timed right, he can devour a skillshot or ability for health or devour a friendly buff for mana.
Ultimate: Target hero becomes glitched and everything is reversed. (moving cursor left moves it right and clicking the hero to go left... makes it go right. Target also stops any auto attacking command that was started before the ultimate)
Hero inspired by all the buggy games I have ever played.
Siege Hero #58: Nox, the Shadow ShepardNox, the Shadow Shepard
Skill 1: Jumps into a target's shadow, giving target friendly hero health per every second they don’t take damage and bonus movespeed. While inside, the user can still cast abilities and auto attack, but must rely on the target for movement (think naix ult) Any damage the host takes, also goes to the user inside the shadow. Also allows hero to jump inside an enemy shadow, granting truesight, but caster can’t deal any damage to the hero while doing this. Abilities though can still be activated.
Skill 2: Throws a dagger at target heroes shadow, briefly holding their shadow in place, target can move away, but any damage done to the shadow is also done to the hero
Skill 3: Creates a shadow copy of target friendly hero. This shadow will move along with the hero and attack anything the friendly hero is also attacking (does not activate passives or items)
Ultimate: Creates shadow copies of every hero on the map, these shadow copies attack their orig
Siege Hero #57: Dullahan, the Living ArmorDullahan, the Living Armor
Skill 1: Throws pieces of himself. Piece hits target area and then slowly travels back to him. Refreshes when it gets back to the hero.
Skill 2: Surrounds target hero in a magnetic shield, this shield deals damage to enemies near it and heals the person with the shield with the damage they do.
Skill 3: Passive: Allows hero repel incoming damage and spread it out. Gives him damage reduction and any damage he takes is put out as aoe of around him dealing 5% of what he took to all enemies around him.
Ultimate: Creates a cage with his body and throws himself at a target area, prevents any hero from leaving this area as well as targeting any friendly hero or area outside of this cage.(blinks which don’t target an area still work, things like blink dagger do not) (Pieces of the cage can be destroyed and if all the pieces are destroyed, the hero dies) (if he has any buff or shield, all pieces will get it)
Living armor hero inspired by Mordekaiser from LoL
Siege Hero #56: Westwood, the Six ShooterWestwood, the Six Shooter
Skill 1: Gains 6 charges (these charges auto crit and cant be dodged) (these reload over time)
Skill 2: Makes a single attack on all targets in front of him (can use charges)(targets in front are hit first) (similar to cleave, but weapons can activate against all targets)
Skill 3: Skill shot which deals damage and disarms target
Ultimate: Showdown: Both caster and target are silenced and disarmed as a countdown timer begins (can still move around, infinite range after cast). First to press the revealed button (randomly chosen number) wins. Winning hero gains powerful buff, while losing hero gains deadly debuff (almost guaranteed death without outside assistance)
Hero based off Clint Eastwood