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Siege Hero #94: Aldred, the Unbound Thief

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Aldred, the Unbound Thief

Assassin

Skill 1: Charges up the next attack, attack deals damage and causes all units other than this hero is knocked back away from the target hit by the attack

Skill 2: Toggle: Auto attacks become spells and creates chains of energy which bounce to all targets after the first one is hit. Loss damage per bounce. Last target to get hit takes the same damage first target would take. If no targets can be bounced to, the original target is stunned.

Skill 3:  Hero chooses a target area, faces that area, and then channels. After channeling or after reactivating the ability he launches himself towards the target location, dealing damage to all enemies hit and mini stunning them. Range of jump is equal to how long the skill is channeled

Ultimate: Passive: Does not appear on minimap. Still visible though in sight. (level increases how much he blends into the environment)
If you have any questions or suggestions, please post them below.

For more information click this link here ---> avield.deviantart.com/art/MOBA…
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